I liked the idea of creating a gramophone because I found it could be challenging for me, especially in the texturing and lookdev process, which is where I wanted to focus more on with this project. In this article, Nico shows us how he approaches the modeling and texturing of photorealistic props to make your 3D portfolio stand out from the crowd. After finishing his course at Lightbox Academy, Nico has been building his demo reel with awe-inspiring props such as his photo-realistic gramophone. Nico Ferotti is a 3D artist based in Spain specialising in 3D modeling, texturing and look development.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |